svm files in ~/roms/scummvm, with filenames matching the game IDs, and contents matching the description. The +Start ScummVM.sh script, after launching ScummVM (whether successfully or not), tries to be smart and (re)generate. The launch script then passes that name unquoted as arguments to ScummVM, resulting in an $ cat /dev/shm/runcommand.logĮxecuting: bash /home/pi/RetroPie/roms/scummvm/+Start\ ScummVM.sh "Day of the Tentacle" svm filename, minus extension, to the +Start ScummVM.sh launcher. The EmulationStation launcher feeds the.With contents: $ cat 'Day of the Tentacle/Day of the Tentacle.svm' home/pi/RetroPie/roms/scummvm/Day of the Tentacle/TENTACLE.001 home/pi/RetroPie/roms/scummvm/Day of the Tentacle/TENTACLE.000 home/pi/RetroPie/roms/scummvm/Day of the Tentacle/MONSTER.SOU This can be used to directly launch that game without starting the ScummVM GUI first.Īnd the example it gives is: /home/pi/RetroPie/roms/scummvm/Day of the Tentacle/Day of the Tentacle.svm svm file contains the short name of the game. svm file in the ROM folder for each game which you want to appear in EmulationStation. svm files to launch games directly from EmulationStation differs from the documentation, and I wanted to ask the community about it. I'm working through ScummVM right now, and I got everything working, but my experience with using. Thanks to everyone involved in developing and improving it. I'm setting up RetroPie on a Raspberry Pi 4B, and for the most part it's going super smoothly.
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